ROLE: Product Owner / Product Manager
FOCUS: Game development, licensing, manufacturing, localization and partner coordination
TAGS: IP Development · Licensing · Tabletop · Product Strategy · Manufacturing · Localization

Trivia Crack The Board Game - Mattel Edition

Overview
During a decade, Lau Sayús supervised the physical expansion of Trivia Crack / Preguntados across Latin America, the United States and Europe. The work brought together publishers, licensees, manufacturers and retail or distribution partners including Toyco, PlayValue, Copag / Cartamundi, Jumbo Diset, Mattel, Revista Genios / Grupo Clarín, Panda Game Manufacturing and Amazon.
Challenge
Each edition had to turn an individual, fast-moving mobile trivia loop into a social physical product while adapting gameplay, content volume, components, materials and price architecture to different audiences, markets and production models.
Contribution
➤ Participated in concept and gameplay development, rulebook definition, component specifications, prototyping and playtesting, or reviewed and evolved proposals created by licensees.
➤ Contributed to the development of a hybrid tabletop game combining physical gameplay with an augmented-reality companion app, and managed the app’s submission and release workflow through mobile app stores.
➤ Contributed to product discussions around MOQ, MSRP, BOM/costing and cost-quality trade-offs, balancing gameplay ambition with manufacturing feasibility and target price.
➤ Supervised localization, content quality and brand implementation, and validated pre-production samples through physical copies, photography and video before approval.
➤ Coordinated licensing follow-up, legal approvals and recurring contract-renewal cycles while partners continued adding new editions around a consistently retained classic game.
➤ Supported the brand’s presence and partner activity at Spielwarenmesse in Nuremberg, Toy Fair New York, the HKTDC Hong Kong Toys & Games Fair, ABRIN and Diversão Offline in Brazil, and the CAIJ Feria del Juguete in Argentina.
Selected Evidence
➤ 10+ tabletop games and editions developed across 20 markets and 3 languages: Spanish, English and Portuguese.
➤ The portfolio ranged from classic, family and expert editions to thematic card games, collectible formats and later deluxe concepts exploring cardboard, plastic and wooden components.
➤ 6 collectible games were developed with Revista Genios / Grupo Clarín, while another edition connected the physical board game with an augmented-reality layer.​​​​​​​

Hybrid augmented-reality board game

Trivia Crack Deluxe Samples
Trivia Crack Deluxe Samples
Trivia Crack Deluxe Samples
Trivia Crack Deluxe Samples
Trivia Crack Deluxe Demo
Trivia Crack Deluxe Demo
Thematic card game
Thematic card game
Co-branded Thematic card game (Margarita TV Show Edition)
Co-branded Thematic card game (Margarita TV Show Edition)
Trivia Crack Family Edition
Trivia Crack Family Edition
Trivia Crack Experts Edition
Trivia Crack Experts Edition
Trivia Crack Classic Edition
Trivia Crack Classic Edition
Localized Trivia Crack Editions
Localized Trivia Crack Editions
Trivia Crack 2 Edition
Trivia Crack 2 Edition
Extension Packs
Extension Packs
Carrera Preguntados: Collectible game for Genios magazine
Carrera Preguntados: Collectible game for Genios magazine

Collectible games for Genios magazine

Barrio Preguntados: Collectible game for Genios magazine

At Diversão Offline (São Paulo, Brazil), the largest analog gaming convention in Latin America.
At Diversão Offline (São Paulo, Brazil), the largest analog gaming convention in Latin America.
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